Warbears Mission 1 : The Bank Robbery

by Point and Click Games on March 15, 2007

in Point and Click

warbears 2

Use the skills of the four special agents to to carry out the mission to save the Bedtime bank from robbers who have taken hostages.

Warbears is a cute point and click game with great sense of humor. You need to solve the puzzles to complete the mission.
Instructions:
Rollover a Warbear to show the actions he can do. Solve all the puzzles to complete the mission. When you go wrong take the chief’s advice, then start again.

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Warbears Walkthrough

Pages: 1 2

1 Star2 Stars3 Stars4 Stars5 Stars (3 votes, 4.67/ 5)
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Warbears 2 : Mission 2 - Point n Click Games
March 15, 2007 at 10:47 pm
warbears walkthrough
July 9, 2008 at 11:12 am

{ 17 comments… read them below or add one }

Youtube.Com October 21, 2014 at 2:06 am

Hurrah, that’s what I was looking for, what a
information! existing here at this weblog, thanks admin of this web page.

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spb February 15, 2011 at 11:07 am

I had 950 rank points for extra shots for Steve. But I am not dead and won trophy but Steve is in danger for Pizza boy will catch him.
Completely nice strategy game. Thanks for walkthrough Beto otherwise I can never get role of waterdrop.

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Jake July 15, 2010 at 3:48 pm

Rrrggg! Can’t they at least have checkpoints here!?

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Wildpath September 3, 2009 at 12:44 pm

Have to try again later. Awesome game. I love it!

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Jackie July 22, 2009 at 5:17 pm

I didn’t get this walkthrough at all! Its so confusing!

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warbear January 24, 2009 at 3:36 pm

lol

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yutsi November 28, 2008 at 6:20 pm

grrrrrrrrrrrrrrrrrrrrrrrrrrrr i had 950 rank points and i died!!!!I forgot to open window on second floor with kla!!!!why do they make it so easy to lose, thats the problem with warbear games!

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6t6 August 28, 2008 at 3:28 pm

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this person May 30, 2008 at 7:56 pm

thanx sooo much

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kevin February 18, 2008 at 3:14 am

wow.cool ending.

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bob marley February 2, 2008 at 8:50 am

blue men lick 2 suck me!

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Kimberly Perry January 5, 2008 at 1:13 pm

It is easier to stay out than get out.

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rxdjewn njbhm January 1, 2008 at 2:49 am

cuopid fejbwlqvx mzbu qapt yesrubi yzdekcl majdqlc

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dakota October 8, 2007 at 8:11 pm

it was so sweet!

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argon October 3, 2007 at 1:50 am

thanks beto

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aaron March 31, 2007 at 7:41 pm

tooooooo much

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beto March 21, 2007 at 6:28 am

monster walkthrough…
OBJECTIVE ONE: GET KLA INTO THE BANK

Ryoh is on the roof. Alert the Groundhog nearby and kill him. Don’t get hit for a 50 points bonus.

Move over to the wireless antenna’s locked box and try to open it. Ryoh will inform you that the locked box is indeed locked. Use the speech bubble to alert the other Groundhog. He will give you the key, then challenge you to a duel. Kill him as well–don’t get hit for another fifty. Go to the left after you successfully kill him.

NOW. Here’s the fusebox puzzle made easy. Click on the top left box. This should make the entire thing turn red. Now click the middle. Now the top right. Now the bottom right. Now the top left. Now the bottom left.

Exit the fusebox and move him once to the left.

Now down to Lucas! Put the mouse over him and jump up on the car. Grab the drill and hop back down. Click the drill icon to drill into the wall, then hop on.

Mouse over Kla and hop on. Lucas will help him up. You’re in! 100 points

OBJECTIVE ONE — COMPLETE!

HIDDEN OBJECTIVE A: FLOWER NUMBER ONE

As Lucas, hop off the drill. Then click the drill icon again to remove it.

Now to Kla. Mouse over him and click on the waterdrop to turn on the tap. Now, again. Now again–o noes it’s broken. No, this is good. Leave the window open. Eventually the water will flow over the windowsill and grow a flower. Flowers bring joy–AND 100 points.

HIDDEN OBJECTIVE A — COMPLETE!

OBJECTIVE TWO: INFILTRATE FIRST FLOOR OFFICES

Mouse over Kla and charge the battery–you won’t get zapped don’t worry. After the battery is charged, open up the Arial.

This minigame is pretty simple, no tips really. Just watch closely and mimic the colors/tones. Be warned–the first round is only three tones. Then four. Then five. Once you’re into the system, turn off the vents, turn on the lifts, and turn off the security cameras. If you didn’t make any mistakes while hacking, you have a cool fifty.

Mouse over Lucas–lob a grenade. Then, when the game allows you, hop up on the truck. When it detonates, it’ll loosen the elevator doors the chair locking Kla in is wedged against. Hop back down.

Back to Kla. Close the window, then hit the door once. That’ll knock the chair down–open the door again and exit. Make sure to leave the door open for the sake of something I’ll tell you later.

OBJECTIVE TWO — COMPLETE!

OBJECTIVE THREE: CONTACT AGENT STEVE

Still as Kla, head over twice and up the stairs.

Once you get to the second floor offices, move once to the right and dial the phone. Kla will order a pizza–eventually Steve will arrive on a coincidentally stolen pizza bike. Another cool hundred for you!

OBJECTIVE THREE — COMPLETE!

HIDDEN OBJECTIVE B: FLOWER NUMBER TWO

Have Steve climb up the tree. Mouse over him and select the option with the target of a door. Careful shooting will net you a cool fifty. Now that the door is unlocked, have Kla go back downstairs and open it. Now head back over to the left twice and close the bathroom door. Let the room fill up but don’t wait TOO long. When it is full, open the door to send a tidal wave across the offices into the copy room and grow another flower. More joy and another hundred points!

HIDDEN OBJECTIVE B — COMPLETE!

OBJECTIVE FOUR: CREATE VAULT ENTRY POINT

Simply close the door and let it alone. Eventually, the floor will collapse, providing an entry point for later–but you need to rescue the hostages first.

OBJECTIVE FOUR — COMPLETE!

OBJECTIVE FIVE: GET LUCAS ONTO THE ROOF

Go over to Ryoh. He should be as far to the left as he can go. Slice the antenna. The Arial will be damaged, but it’ll be worth it–the metal conductor sphere will knock over the left bank sign, giving Lucas a way up. Sort of.

Back down to Lucas. Lob a grenade and hop back up on the car. You’ll notice that there’s a curvy arrow, one that I hope you haven’t used yet? Click it. Lucas will ride the explosion up to the top of the building and net you another hundred.

OBJECTIVE FIVE — COMPLETE!

OBJECTIVE SIX: GET RYOH INTO BANK AND RESCUE SECOND FLOOR HOSTAGES

Head Kla over to the computers in the first floor offices. Access them and hack–it’s the same deal as last time, except there’s a fifth tonal option. Once you’re in, turn the ventilation back on. Perfect hacking gets you another fifty.

Up to Lucas–you now have the option to lob a smoke bomb through the vents. Please do so. The Groundhog inside will open a window to flood the smoke.

Now for Ryoh! Head him over as far right as he can go, then slice the sign. Once you do, you’ll see he can go farther right now. He’ll hop off and stick a sword into the window.

Now over to Stevie in the tree. Take aim at the Groundhog in the window–fifty for a perfect. Ryoh will fall down, as the window will move, and swing through the second floor window. Defeat the Groundhog in combat–CAREFUL. He almost always goes for a low stab right away, and since you start with a high block, I recommend a quick counter attack. Perfect swordplay nets you another fifty.

Now free the hostages for another hundred points.

OBJECTIVE SIX — COMPLETE!

OBJECTIVE SEVEN: RESCUE THE LOBBY HOSTAGES

Mouse over to Steve and head down. The pizza guy will arrive and deliver his pizza, causing the moronic Groundhogs to open the door. Once the pizza guy leaves, you can climb down. They won’t see you. Take aim and fire at the first one. His friend will think he had a heart attack–and not care, no less. Shoot the other. Two perfect shots nets you a cool hundred here.

Head inside the lobby and free the girls for a hundred. Head back outside.

OBJECTIVE SEVEN — COMPLETE!

OBJECTIVE EIGHT: REACH THE SECURITY LEVEL AND RESCUE ITS HOSTAGES

If you’re playing as written, Kla should be on the first floor by a computer. Head him all the way over to the copy room with its flower. Photocopy your face. Now head up to the second floor.

When you get there, open the window. Now move over, mouse Kla, and click the paper logo. You’ll drop the paper under the door and make the Groundhog on the other side thing he’s being attacked by a Warbear. My God these guys are dumb. Anyway, he’ll be bumping on that door so you might as well let him in–and let him run out the window and die. The cleverness of that kill nets you a hundred.

Head out of the room to the right and open the door to where the hostages and Ryoh are. Now head up to the security level. You get a hundred big ones for reaching the mainframe–now walk over to the right, so Kla’s in front of the mainframe.

Now back to Ryoh. Head to the left. He’ll get attacked by a spider and run back. (Yes, seriously.) Not to worry, there’s a new option! Mouse over him and click the odd ‘down’ arrow. Ryoh will hop out the window. On the ledge, walk left, then hop back in.

Now simply hit the up arrow to reach the mainframe level. Free the hostages for a hundred clams.

OBJECTIVE EIGHT — COMPLETE!

OBJECTIVE NINE: ACCESS THE MAINFRAME

Dirt simple. Send Ryoh over to the right. Now slice off the padlock on the cabinet. This should reveal a generator switch. Flick it on.

Over to Kla now. Access the mainframe to see what Herr Hogg is up to.

OBJECTIVE NINE — COMPLETE!

OBJECTIVE TEN: PENETRATE THE VAULT

Kla sends the lift up to Lucas. Oblige by heading down. Since you ever so nicely collapsed the floor before, simply open the door in front of you, then hop down.

Mouse Lucas and select the square shaped icon.

You now have to wire a bomb.

Select the bottom of your column of options and place it in the middle of the bottom row, as well as diagonally up and to your left. Now select the top option of wiring (looks like a tire iron) and put it in the final blank. Kla will send down the left and every Groundhog in there will be frozen solid.

Open the vault.

Over to Steve–who has a new option, wow! It looks like a wheel. It is a wheel. Click on it and he’ll ride the bike over to where Lucas is.

Now to Lucas. Walk right and then hop on the scooter. Now get Steve to hop on behind. When you penetrate the vault, the Groundhogs will get away in their molemachine.

OBJECTIVE TEN — COMPLETE!

OBJECTIVE ELEVEN — ELIMINATE THE GROUNDHOG LEADER

The trick to this is not just to use the gas, but the brake/reverse as well to avoid the things they lob at you altogether–they don’t kill you but bog you way, way down.

Steve can take a potshot at a spike-tosser when you have the bike somewhere around the middle between the left side of the screen and the molemachine. You seem to get TWO shots at this to get your points for a kill, so yay! There are three henchmen to kill, and they throw progressively more spikes each time, so the faster you take them out, the less of a headache they are. That’s a hundred and fifty points, if you nailed them all within your allotted two shots.

Now for Adolf Hogler himself! He throws up to four spikes at once, so speed is of the essence, although it’s possible to take him out over a long period of time. Try to stay just behind where the spikes will land, and score a cheapshot inbetween the bounces of two spikes. Another fifty for you, and Steve got to satisfy that lust for killing Nazis we all know he had.

OBJECTIVE ELEVEN — COMPLETE!

OBJECTIVE TWELVE: STOP THE MACHINE!

It’s getting away with the money!

Wait around the middle at take a shot at the entry ramp. That should bring it down and allow you to drive up onto it. Lucas and Steve will get off the bike. Simply use Lucas to walk to the right, and then stop the machine.

OBJECTIVE TWELVE — COMPLETE!

WARBEARS MISSION ONE — COMPLETE!

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