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Submachine 4

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submachine 4

New chapter for Submachine series is available now! Submachine 4 – the Lab. Have fun guys!

Play Submachine 4


{ 13 comments… add one }

  • Cagri June 10, 2013, 11:09 am

    What is the logic behind the portal codes? Somebody pleeeeeeease tell me????

  • outlet December 11, 2012, 9:11 pm

    güzel site be?endim bunu da

  • help!! April 25, 2009, 3:59 am

    Where the **** is the rubber tube??

  • DON'T DO IT!! February 10, 2008, 7:25 pm

    WATEVER YOU DO DO NOT LISTEN TO THE RADIO!!!

  • bri November 23, 2007, 5:49 pm

    walkthrough
    Find the hammer and break the padlock on the shutter. Enter the attic.
    Find the chimney brush, go back to the roof and tossit into the chimney. Go back to the attic and collect the door key from the chimney. Also find rubber tube, gas handle, the key, and naphthalene from the suit pocket.
    Open door using door key and enter the lab.
    Upper floor of the lab: click on the green computer and using the button talk to Murtaugh. After a short chat he will print out the list of known locations. Take it from the printer. On this floor collect the lighter as well.
    Go down, collect the beaker. go down to the main floor of the lab.
    Go left into the bathroom and place the beaker on the grate on the floor. Using the hammer knock off the plug on the pipe above the beaker.
    Exit the bathroom. Go right to the room with the ladder. Collect a cd there and go up. Collect IronTrioxide from the holder and go right. Collect the screwdriver. Use the rubber tube to connect the burner to the yellow pipe. Also use the gas handle on the pipe. Turn the gas handle, switch on the burner, and light the flame using the lighter.
    Go all the way back to the roof and on the far lef side use the screwdriver to release the valve. After the screw falls down, collect the valve.
    Go back to the lab and go into the bathroom. Collect the soap from the sink. Place the valve on the vertical pipe and turn it. Now you can collect the full beaker.
    Go to the burner and place full beaker on the burner. Drop soap, IronTrioxide and Naphthalene into the beaker in this order. Collect AcidiOxide and the now-empty tester.
    Go back to the bathroom and fill the tester as you did with the beaker before. Collect water. Go two rooms right, there are two pieces of paper on the desk, collect them. Go to the far right, use the key on the locked door and enter. Click the bell. Use AcidiOxide on the crate mechanism. Go right again and collect the note behind the portal.
    Enter 1-0-4 on the portal and click the large button underneath the numbers. You’ll be taken to…
    Ancient Location
    Find the pedestal with four vertical switches. There are four signs on the switches: “/” “|” “_” “\”. There are also four small doors with symbols on each of them. Turning the right swithes will open them. For example, if you click on switches “|” and “_” it will open door marked with ” “. And so on. Open four doors, you should collect these items: stone key, blocade, tile D, tile B and a knife.
    Go one room up from switches and use blocade and stone key. New ladder will come down. Before going up turn all switches down, go up, go up again, where another small door will have opened and collect tile C. Go all the way to the top, use knife to cut the rope. Go all they way down again and collect tile A.
    Go down to the room with the dog. Use all tiles on the wall machine, and click the button that is revealed.
    Go back to the portal, there is a new ladder going up. Go up and collect the coil. Go left, collect the note and get back to the portal. Type 5 – 2 – 9 into the portal and teleport to…
    The Basement
    Go two chambers to the right, there is a coil charger. Place coil on it and pull the lever. When its done, collect charged coil and go to the bottom left room. Place the coil in the machine and flip the switch.
    When its charged, repeat recharging coil for similar machine on the bottom right (take the coil out of the first machine and go recharge it). After that turn the switch on the machine in the middle room. A laser beam will appear. Go two rooms up from here and put the cd on the holder to bend the laser beam.
    Recharge the coil again and go to the portal. Type 6 – 9 – 0 and teleport to…
    Looping Trap
    Rooms in this section are placed in a coordinates system. The portal is in room (0, 0). Go left, and you’re in room (-1, 0). Click the machine so it shows 1, 1, press the button at the base of the machine, then go to the room (1, 1) and click the button that has appeared there.
    Repeat the same for (1, 0), (0, 1) and (-1, -1). Don’t forget to click the button after setting the coordinates!
    After that go to room (-1, 1) and collect the orb.
    Go back to the portal. type 5 – 2 – 9 and go back to…
    The Basement (Revisited)
    Go to the room with a pedestal and the laser beam that has been bent. Place the orb on the pedestal. After it breaks, collect the chest key. Go back to portal. Type 5 – 5 – 1.
    Brick Room
    Turn off the water in the pipes. On the portal type 4 – 6 – 2 and go to…
    Lighthouse
    Go all the way to the right and find the pipe section with the padlock on it. Break the padlock using hammer. You have to strike it four (4) times to break it. Collect the turbine. Go back to the portal and type 8 – 0 – 0.
    The Ship
    It’s dark. You have to light the lamp first (middle left) – use the lighter.
    Go right and unscrew the metal hatch using the screwdriver. Use the knife to cut the wires.
    A new ladder appears in the far left room.
    Go up. Use the lighter on the lamp again. Go right and up, use the lighter on the lamp again. Put the turbine into the pipe and close the round metal door. Go down, push the switch, the grate goes up, go right again.
    Use the chest key to open the chest. Collect the arm. go back to the portal, type 7 – 7 – 0.
    The First Tomb
    There are no rooms here, just this chamber. But if you look closer, there is a sign on the right wall (click to zoom in). A circle, a square and a triangle. So type 0 – 4 – 3 on the portal and teleport.
    The Second Tomb
    Use water on the big shining bubble. Water is in the test tube you collected from the lab. Collect the sceptre when it appears.
    Go back to the portal, return to the Ancient Location (1 – 0 – 4)
    Ancient Location (Revisited)
    Go up, place the charged coil on the machinery. Go left, turn the lamp on, and look through the lunette. You’ll see another coordinates. 4 – 5 – 2. Go back to the portal and teleport to that location.
    Statue
    Use the arm and the sceptre on the statue…and you’re out!

  • nick November 8, 2007, 6:32 pm

    where do u find the turbine

  • amber September 7, 2007, 7:37 pm

    its ok i figured it out. that was so obvious. ha ha.

  • amber September 7, 2007, 7:30 pm

    im stuck in the attic. the key wont work on the door and i am stuck. i think i have have everything so far. hammer, key, gas handle, chimneybrush, secrets, naphthalene and rubbertube. now wot?

  • lauren August 14, 2007, 8:52 pm

    where is the screwdriver!?

  • cloclo July 11, 2007, 4:59 pm

    I want to get scared

  • Jack June 9, 2007, 12:01 pm

    AMAZING!

  • poiuytrewq May 19, 2007, 2:12 pm

    I love the game and storyline

  • beto May 10, 2007, 2:38 am

    WALKTHROUGH
    1. In the Attic, on the very right on the CHAIR
    2. When you walk out the door, go down 1 floor, look to the lower RIGHT on the FLOOR
    3. Another floor downstaires, go to the very LEFT, where the Computer is, look at the lower bottom of the TRASHCAN
    4. Lowest floor, look under the table at the CHAIR
    5. Go to the very left, you’re in the BATHROOM. On the middle left side there’s another secret.
    6. Go back, climb up the laddersgo the very right, look at the bottom end of the gaspipe. The next secret.
    7. a) When you’ve done the acid you have to go to the room with the gate. There’s also a bell with a dice under it. If you turn the bell, the dice will raise. Keep it there and go on, we’ll need that later. (Dice should be in the air)

    ANCIENT ROOMS (104)
    8. Your at the portal, go RIGHT -> DOWN -> LEFT. Look very close on the lower left. Next Secret.
    7. b) RIGHT, RIGHT, the next bell. Ring it. (Dice should be in the air)
    9. go back LEFT, then DOWN, at the eye of the dog.
    10. UP, UP, UP, use HAMMER on broken STONE.

    BASEMENT(529)
    11. You’re at the Portal. Go very right. Look at the power socket (?), middle right.
    12. Go LEFT, DOWN. Now you should be at this strange station that produces the laser. Lower right of the machine

    LOOPING TRAPS (690)
    13. From Portal go: LEFT, DOWN, RIGHT. Look on the floor at the right.

    BRICK ROOM (551)
    14. Portal. Look at the lower right.

    LIGHTHOUSE (462)
    15. go right 1x. Look at lower RIGHT.

    THE SHIP (800)
    16. First screen, Portal. Left side, bottom of pipe(?)(where the lamp is).
    7. c) RIGHT, the next bell, ring it! (Dice should be in the air)
    17. Unscrew plate. Take next secret from the whole where the wires are.
    18. When you are at the very top of the ship, where you put the turbine into the pipe, look lower LEFT. Bottom of pipe (or what ever, the yellow thing should be ;) ).

    SECOND TOMB (043)
    19. Go to very LEFT. Look at the corner of the tomb.
    7. d) Ring bell. (Dice should be in the air)

    LIGHTHOUSE(462)
    7. e) Go LEFT. Take secret from open safe (all dices are up)

    WHITE (LAST) ROOM (596)
    20. right room, right corner

    VERY LAST ROOM (728)
    21. look at the top left. In one speaker(? May be, may be not a speaker ;) ).

    Congratulations, you’ve found all 21 Secrets :) Now you can go RIGHT to this machine and fill in all 21 Secrets ;)Voila enjoy the rest

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