Submachine 3 – The Loop

by Point and Click Games on November 8, 2006

in Escape Games

The latest episode is the world’s famous point and click submachine games : Submachine 3 – The Loop.

Play Submachine 3 now!

Submachine 3 Walkthrough

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1 Star2 Stars3 Stars4 Stars5 Stars (9 votes, 4.11/ 5)
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{ 17 comments… read them below or add one }

X Intelligence June 18, 2011 at 9:51 am

This game is one of my most favorites.
I love the soundtrack so freaking much!

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brit February 3, 2009 at 2:32 pm

they all have the same numbers now but the, but i still cant move the switches? plz help

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Bob September 22, 2008 at 9:54 pm

Is there a submachine 4

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Anonymous August 28, 2008 at 2:32 pm

Anyone else have trouble putting in a password level? I put in it, and no matter what I press it doesn’t work.

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willianne May 9, 2008 at 7:54 am

tisv hjbs bhaghwq bahjhshjbc nbhgaahgsbhuywhhicdbuhcjhb jhcuhoquihohcjjhc j jh h j u oi j g udi iue cjkd jhdj jhc hjd jhjd jh hdjhjha

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Anonymous December 16, 2010 at 10:54 am

ok if your gonna say dat then tell people what u r saying!!!!!!!!

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willianne May 9, 2008 at 7:54 am

tisv hjbs bhaghwq bahjhshjbc nbhgaahgsbhuywhhicdbuhcjhb jhcuhoquihohcjjhc j jh h j u oi j g udi iue cjkd jhdj jhc hjd jhjd jh hdjhjha

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willianne May 9, 2008 at 7:52 am

saai ik snap er niks van!!!!!!!!!!??????

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bob February 20, 2008 at 1:32 pm

HEHE!!

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Taylor August 12, 2007 at 11:44 am

this game was very complicated. inever did finish it cause u couldnt find any walkthroughs that made good since. (yall need to get some that make since to kids)

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Anonymous December 16, 2010 at 10:56 am

if i were u i would agree with taylor cause non of dis makes since !!

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Vlad May 6, 2007 at 6:51 pm

OMG love ur games all 4 tnx for creating the =)

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bonjovi April 26, 2007 at 10:04 pm

what’s the other ending? I brought the leaf to the statue and it said I couldn’t escape and that I didn’t want to escape. It then said see you at the lab…

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lil-D April 26, 2007 at 12:15 am

If you solve the last puzzle, you will die of dehydration.

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jilbear April 19, 2007 at 12:50 am

kwik question is there any difference in outcome?

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beto March 21, 2007 at 6:19 am

walkthrough…

Level 1:

Click the little oval at the bottom left of the screen. This gives you your HUD which says what coordinates the room you are in is at. Press the latch!

Level 2(password:LINKVA):

Move right one room. The grid represents where all the switches you must trigger are. X marks 0,0. Use the grid and trigger all the switches. Return to 0,0 when all the lights trun green on your HUD. Press the latch!

Level 3(password:BAMITA):

Ignore the grid at 1,0. Move to 1,1 and press the switch until ONE of the red lights turns green. Now, go to the location represented by the number on the switch. So 32 means go to the switch at 3,2 and press that. Continue this technique until you hear the noise and all lights are green. Return to 0,0 and press the latch!

Level 4(password:FIROGA):

Go to (1,1):(1,-1):(-1,-1) and(-1,1). At each location press one of the buttons in each column to find which number never changes. Then remember the location of the unchanging number, and make the other switches match. When all the swiches are identical, go to (0,1) and (0,-1) and trigger the switches. Return to 0,0 press the latch!

Level 5(password:WINDA):

Use the grid at (1,0) trigger the switches in order (the number of dots denotes its position.)
Spoiler:
1=(0,2),2=(-2,-1),3=(0,-1),4=(-1,1),5=(2,-1),6=(0,-2)
When all green are lit, press the latch!

Level 6(password:BANDA)

Using the grid at (1,0) visit every location, then match the letters with its coordinates, where A=1,B=2,C=3 ect. When all are lit correctly press the latch!

Level 7(password:MJOLMA)

Using the grid at (1,0) visit all the signs with symbols and a corresponding number. Then imput the symbols in the position represented by the number, on the display board (-1,0). After you have all the symbols in the correct order press the button connected to the display. When all green are lit, press the latch!

Level 8(password:FLINTA)

Move to (0,-1) and press the latch at the bottom left. Go up to (0,1) and memorize the order. Then make the lights on the latches(from (1,-1) to (1,-6)) follow the pattern. Then go to (1,1) and trigger the switch. When all green are lit, press the latch!

Level 9(password:SLITTA)

Using the grid at (1,0) input the coordinates of any of the switches into the device at (0,-1) and press the lever. Then go to the switch at that coordinate and trigger the 2 levers. Repeat the process for the other two main switches. When all green are lit press the latch!

Level 10(password:ANELKA)

Match the two boards at (0,1) and (0,-1) the letters represent a color. O=orange P=purple Y=yellow ect. When they match, press the button under the board at (0,-1). Press the Latch!

Level 11(password:BOTWINKA)

Make the grids match at (1,0) and (-1,0). When they match trigger the switch at (0,-1).Then press the Latch!

Level 12(password:SYNTAGMA)

There are two ways of ending:
1. Follow the directions on the note at 0,0(The leaf is right under the grid at (1,0)).
2.Or Beat the last puzzle. The equations at (0,1) and (0,-1) denote how many clicks of each color are required. So if it said RGB=123 then the blue tube from zero should have 2 clicks. When all the tubes are filled correctly then go to (1,-1) and (-1,-1) and trigger the two switches.When all the green lights are lit then you know what to do!

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coolman1081 September 8, 2010 at 11:12 am

actually the leaf vearies in its place for example I found the leaf @ -1,-1

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